1. We were set the task to make a platform game. Below shows the three characters that we made for our platform game. We created these characters on a Website is called Piskel were one can draw, illustrate and animating characters that one will create themselves. The work below shows the frames of the animation for each character. This will be used in the game so the animated can be seen when the player is moving the character in game. There was no particular decision to make all characters male. They were all based off pictures and characters who had similar appearances. For example, our character Jim was based off the character Claude Speed.
2. Below shows the level designs. There will be four playable levels for the player. We decided to make and change background plates for the first two then the last two to show the transition of the game advancing. It will go from day to night.
3.This piece of work below shows the tileset we used for our game. This will be used for the ground, platformers and the background plate. We decided to make this particular tileset because it is simple, easy to make, easy to upload and easy input into our game. It also helps us add creativity to placing platforms and designing the background.
4. The work below shows our game materials and how they are typical of a platformer genre. We decided to make platforms so the player can advance with the level and reach the end point.



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